Battleborn Helix Build Editor - Ambra

Create and share your best battleborn Ambra build with our helix editor.

Pick Your Battleborn

If you'd like make a helix build for a different battleborn, please visit the main Battleborn Helix Build Editor page. You can find other builds in our Battleborn Helix Builds and Guides forum or click here to search for Ambra builds.

Ambra

Jennerit Supporter

Versatile
Healer
Complex
Health: 920
Shield: 300

Ambra long served within the Jennerit Silent Sisters - priestesses who weaved secrets of the stars into prolonged life called "Sustainment". Betrayed by Rendain, Ambra now fights with the Battleborn, healing her allies and devastating foes with localized solar anomalies.

Staff of Radiance

Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself and generating Heat.

Sunspot

Summons a Sunspot that does 40 damage a second to nearby enemies and 32 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Extinction Event

Calls down a meteor at a targeted location, dealing 334 damage and leaving a scorching area of effect, dealing 20 damage over 5 seconds. Cooldown: 60 Seconds

Scorching Strikes

Ambra unleashes a series of melee strikes, spending Heat to do up toe 100% extra damage per hit.

Solar Wind

Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Flame Shield

When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 300 Overshield..

Battleborn Helix Build Editor - Ambra

Create and share your favorite Battleborn Ambra build

  1. Click to choose left or right for each helix level row.
  2. Click the SHARE HELIX button to get a shareable link or BB code to post in our Battleborn Helix Builds and Guides forum
SHARE HELIX

Please complete the helix below before sharing

Make Your Own Battleborn Helix Build

This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Ambra builds.

Sunspotter

Illumination

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Enemies damaged by a Sunspot take increased damage for a short time. +16% Damage over 4 Seconds

1
Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Solar Wind catches enemies on fire, revealing enemies, and doing damage over time. +121 Damage over 3 Seconds

Blessing of the Sun

Soothing Sunlight

Solar Burst

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Increases Sunspot's healing over time. +30% Health Regeneration per Second

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Sunspots provide a burst of healing when picked up by allies, based upon the health remaining to the Sunspot. Up to +133 Healing

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Sunspots explode when triggered by nearby enemies, dealing damage based upon the health remaining to the Sunspot. Up to +133 Damage

Ceremonial Sacrifice

Stellar Ritual

Blood Drive

Staff of Radiance: Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself and generating Heat.

Ambra's Staff of Radiance can be used to transfer health to a targeted ally at the cost of her own life force. Health cost is -30% of healing done.

Staff of Radiance: Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself and generating Heat.

Ambra's Staff of Radiance can be used to fuel a Sunspot, strengthening and replenishing its health. +150% Sunspot Efficiency, +100 Health per Second

Staff of Radiance: Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself and generating Heat.

Increases the amount of life stolen from enemies through Ambra's Staff of Radiance. +15% Life Steal

Radiant Gale

Ritual of Repulsion

Searing Wind

Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Enemies hit by Solar Wind are blown away, being repeatedly pushed back.

Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Replaces Solar Wind's directed channel with two slams to the ground with Ambra's staff. Enemies all around Ambra are pushed back with each slam.

Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Solar Wind deals more damage, the closer Ambra is to her target. Up to +100% damage

Cauterization

Flame Burst

Flame Shield: When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 300 Overshield..

Ambra gains increased speed when her Flame Shield is active. +30% Movement Speed

5
Flame Shield: When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 300 Overshield..

Ambra’s Flame Shield explodes on expiry, damaging nearby enemies. +134 Damage

Agile Anomaly

Soloar Anomaly

Solar Storm

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Sunspots can reveal enemies and have increased range. +50% Area of Effect Radius

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Increases the number of simultaneous active Sunspots. +1 Sunspot

Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Decreases Solar Wind’s cooldown time. - 20% Cooldown Time

Flame Staff

Radiant Halberd

Radiant Spear

Scorching Strikes: Ambra unleashes a series of melee strikes, spending Heat to do up toe 100% extra damage per hit.

The extra damage that Ambra's Scorching Strikes does through the expenditure of Heat is gained as Health. +100% Life Steal

Scorching Strikes: Ambra unleashes a series of melee strikes, spending Heat to do up toe 100% extra damage per hit.

When Heated, Ambra's Staff or Radiance transforms into a halberd that fires condensed Heat in the form of explosive minor-novas.

Scorching Strikes: Ambra unleashes a series of melee strikes, spending Heat to do up toe 100% extra damage per hit.

Transforms Ambra's staff into a spear, capable of releasing all of its built up Heat in a singular, devestating impact.

Bask in the Light

Fan the Flames

Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Lower Sunspot's cooldown. -20% Cooldown Time

8
Sunspot: Summons a Sunspot that does 40 damage a second to nearby enemies and 33 healing to allies at the cost of its own health. Up to 2 Sunspots can be active at once. Cooldown: 8 Seconds

Increases the health of Ambra's Sunspots. +50% Sunspot Health

Howling Wind

Sweltering Wind

Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Increases Solar Wind’s area of effect. +40% Area of Effect Radius

9
Solar Wind: Channels a fiery wind that quickly builds Heat as it damages enemies in front of Ambra. Solar Wind does 80 damage per second for 3 seconds. Cooldown: 18 Seconds.

Increases Solar Wind’s damage. +15% Damage

Impact Crater

World's End

Extinction Event: Calls down a meteor at a targeted location, dealing 334 damage and leaving a scorching area of effect, dealing 20 damage over 5 seconds. Cooldown: 60 Seconds

On impact, Extinction Event stuns nearby enemies. +2 Seconds Stun Duration

10
Extinction Event: Calls down a meteor at a targeted location, dealing 334 damage and leaving a scorching area of effect, dealing 20 damage over 5 seconds. Cooldown: 60 Seconds

Extinction Event’s smoldering remains last longer. +3 Seconds Duration

SHARE HELIX

Please complete the helix below before sharing

Done
Share your build without commentary by using this link:

Or start a post in our Battleborn Helix Builds and Guides forum with any commentary you want and paste the code below into the bottom of your post to display your helix build.

Share This Page