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A born leader arisen from within the ranks of the lowborn Jennerit Thralls, Attikus was forever changed when his Imperium overseers implanted shard-powered tech throughout his body. He now fights to overthrow Rendain, beat back the Varelsi, and save his people.
Leap to a target location, dealing 141 damage and silencing enemies for 1.5 seconds where Attikus lands. Fully Charged: Deals 100 damage to shields. Cooldown: 25 Seconds
Attikus hurls 10 shockwaves of energy over 5 seconds that each deal 84 damage. Fully Charged: Enemies are also slowed. Cooldown: 70 Seconds
Attikus’ primary attack is a relentless bare-handed assault using both fists. Fully Charged: Attacks gain 25% shield penetration.
Electrifies Attikus for 8 seconds. Damaged enemies are shocked, taking 88 damage over 4 seconds. Fully Charged: Shock also damages nearby enemies. Cooldown: 18 Seconds
Attikus gains 1 charge per kill (5 for major enemies) up to a maximum of 5. While Fully Charged the next skill use consumes all charges for an added effect.
Attikus’ second attack is a devastating right hook that can be charged-up for additional damage.
Battleborn Helix Build Editor - Attikus
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Make Your Own Battleborn Helix Build
This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Attikus builds.
A portion of damage dealt by Hedronic Arc is returned to Attikus as health. +15% Life Steal
Pounce deals additional damage in an area of effect around Attikus at the beginning of his leap. +50% Damage
Enemies damaged by Pounce are slowed. +3 Seconds Slow Duration
Pounce gives Attikus life steal on all damage dealt for a short time. +30% Life Steal for 8 Seconds
Activating Pounce causes Attikus shields to immediately begin rapidly recharging until impact. +105 Shield Recharge Per Second
A portion of damage dealt by Attikus’ melee attacks is returned to him as health. +15% Life Steal
Repeated melee damage to the same target within 2 seconds stacks bonus damage up to 5 times. Up to +60% Damage
Enemies damaged by Hedronic Arc suffer reduced damage output for a short time. -30% Enemy Damage Output for 1 Second
Attikus moves faster while Hedronic Arc is shocking enemies. +30% Movement Speed
Attikus gains a small boost to health regeneration for each charge accumulated by Hedronic Collector. Up to +35 Health Regeneration Per Second
Executing a Fully Charged skill consumes 1 charge instead of 5, but Attikus only gains 1 charge per major enemy kill instead of 5.
Attikus’ skill cooldowns are reduced slightly for each charge accumulated by Hedronic Collector. Up to -15% Cooldown Time
Increases Hedronic Arc damage against enemy shields. +50% Bonus Damage To Shields
If Pounce kills a major enemy the skill’s cooldown is immediately reset.
Increases Attikus’ maximum health. +360 Maximum Health
Increases damage dealt by critical hits. +20% Critical Damage
Increases Attikus’ attack speed. +20% Attack Speed
Increases Pounce’s area of effect. +50% Area of Effect Radius
Increases Pounce’s damage +15 Damage
Hedronic Arc chains to nearby enemies, dealing reduced damage to the additional targets. 50% Damage To Nearby Targets
Increases the damage per second dealt by Hedronic Arc but reduces its duration. +100% Damage per Second, -2 Seconds Duration
Increases the amount of time that enemies take damage when shocked by Hedronic Arc. +2 Seconds Duration
Wake of Devastation
Hedronic Eruption scorches the earth, dealing damage over time to enemies in its area of effect. +240 Damage over 2 Seconds
Each Hedronic Eruption shockwave deals more damage the lower Attikus' current health is. Up to +60 Damage
Each enemy killed by Hedronic Eruption prolongs its duration. +2 Seconds per Kill, Up to +10 Seconds Duration