Battleborn Helix Build Editor - Ernest

Create and share your best battleborn Ernest build with our helix editor.

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Ernest

Peacekeepers Defender

Territorial
Pusher
Complex
Health: 1199
Shield: 300

Some might call him a well-aged boy scout, but Ernest’s sense of honor and duty brings a new means of support and defense previously absent from the Peacekeepers – this is no small part thanks to his grenade launcher. The various explosive charges help Ernest lean on the offensive or provide a mean line of defense for his team.

Direct Hit

Grenades that directly hit an enemy deal additional damage.

Detonator

Ernest’s Detonator can be used to detonate deployed Explosive Charges or switch between Power Egg modes.

Explosive Charge

Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

UPR-G73 Grenade Launcher

Ernest’s trademark UPR Grenade Launcher launches explosive canisters that detonate on impact with an enemy, or after a short delay.

Power Egg

Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

Mine Grid

Deploys a grid of mines that explode on contact with an enemy, each dealing damage. Cooldown: 46 Seconds

Battleborn Helix Build Editor - Ernest

Create and share your favorite Battleborn Ernest build

  1. Click to choose left or right for each helix level row.
  2. Click the SHARE HELIX button to get a shareable link or BB code to post in our Battleborn Helix Builds and Guides forum
SHARE HELIX

Please complete the helix below before sharing

Make Your Own Battleborn Helix Build

This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Ernest builds.

Eggcelerator

Concussive Charge

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

While in Attack Mode, Power Egg grants a movement speed boost to allies in range.

1
Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

Explosive Charges push enemies and Ernest away from the blast when detonated.

Eggslowerator

Never Stop Shooting

The Most Important Meal

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

While in Defense Mode, Power Egg slows enemies in range.

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

While in Attack Mode, Power Egg grants a reload speed bonus to allies in range. +20% Reload Speed

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

While in Attack Mode, Power Egg grants an attack damage boost to allies in range.

Drum Mag

Bomb Suit

Trigger Delay

UPR-G73 Grenade Launcher: Ernest’s trademark UPR Grenade Launcher launches explosive canisters that detonate on impact with an enemy, or after a short delay.

Increases Grenade Launcher magazine size.

Detonator: Grants a damage reduction bonus against area-of-effect damage. +35% Damage Reduction

Grants a damage reduction bonus against area-of-effect damage. +35% Damage Reduction

Direct Hit: Grenades that directly hit an enemy deal additional damage.

Direct Hit will now trigger when impacting enemies after a single bounce on the ground.

Chain Reaction

Bonus Boom

Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

Detonating an Explosive Charge will also detonate any other deployed Explosive Charges in range.

4
Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

Increases the maximum number of Explosive Charges that can be active on the battlefield at once.

Shell Shocker

The Ol' Razzle-Dazzle

Expedited Explosives

Direct Hit: Grenades that directly hit an enemy deal additional damage.

Enemies damaged by Direct Hit are wounded for a brief time.

Direct Hit: Grenades that directly hit an enemy deal additional damage.

Direct Hit marks enemies. Direct Hit deals increased damage to marked enemies, consuming the mark. +15% Damage

Direct Hit: Grenades that directly hit an enemy deal additional damage.

Direct Hit reduces Explosive Charge’s cooldown.

Reinforced Shell

Secondary Strike

Proximity Alarm

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

Increases Power Egg’s health.

Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

A mortar shell rains down 3 seconds after an Explosive Charge detonates, damaging enemies in range. +200 Damage

Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

Deployed Explosive Charges reveal nearby enemies, and automatically detonate if the target remains within range.

Rapid Launcher

Greased Canisters

UPR-G73 Grenade Launcher: Ernest’s trademark UPR Grenade Launcher launches explosive canisters that detonate on impact with an enemy, or after a short delay.

Increases Grenade Launcher attack speed.

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UPR-G73 Grenade Launcher: Ernest’s trademark UPR Grenade Launcher launches explosive canisters that detonate on impact with an enemy, or after a short delay.

Increases Grenade Launcher reload speed.

Over Easy

Rotten Egg

Hard Boiled

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

Adds a defensive shield to Power Egg’s Defense and Attack Mode.

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

While in Attack Mode, Power Egg damages enemies in range every 1.5 seconds. +135 Damage Per Pulse

Power Egg: Deploys a beacon that imparts bonuses to allies in range. Attack Mode boosts attack speed, while Defense mode reduces damage taken. Cooldown: 18 Seconds

Increases the damage reduction boost imparted by Power Egg’s Defense Mode.

Bombastic Blast

Shrapnel Burst

Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

Increases Explosive Charge’s blast radius.

9
Explosive Charges: Heave an explosive charge that sticks to the world and enemies. Detonates upon activation of Ernest’s Detonator, dealing damage to enemies in range. Cooldown: 12 Seconds

Increases damage dealt by Explosive Charge.

Gridlock

Watch Your Step

Mine Grid: Deploys a grid of mines that explode on contact with an enemy, each dealing damage. Cooldown: 46 Seconds

Enemies damaged by Mine Grid mines are slowed for a brief time.

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Mine Grid: Deploys a grid of mines that explode on contact with an enemy, each dealing damage. Cooldown: 46 Seconds

Each Mine Grid mine that damages an enemy increases the damage dealt by subsequent mine explosions.

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