Battleborn Helix Build Editor - Kleese

Create and share your best battleborn Kleese build with our helix editor.

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Kleese

LLC Supporter

Territorial
Shielder
Complex
Health: 1456
Shield: 465

Following his dismissal as director of Minion Robotics, the cantankerous Kleese now serves as Nova's chief science officer and mad-scientist-in-residence. Abhors away missions but relishes opportunities to test his tech, such as his "Battle Throne".

Energy Rift

Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Black Hole

Kleese summons a Black Hole that pulls in enemies towards it dealing 334 damage. Cooldown 55 Seconds

Wrist Cannon and Shock Taser

Kleese fires energy blasts from his Wrist Cannon. He also fires a powerful Shock Taser from his chair, dealing bonus damage to Shields.

Energy Mortar

Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Tactical Battle Chair

Kleese rolls into battle in the most deluxe of all battle furniture. It increases Kleese’s maximum Shield capacity per level and can be used to extend jumps.

Battlefield Tactician

Kleese controls the battlefield through a variety of electrical based Shield attacks, stripping away his enemies’ Shields and Buffing his teammates’ Shields.

Battleborn Helix Build Editor - Kleese

Create and share your favorite Battleborn Kleese build

  1. Click to choose left or right for each helix level row.
  2. Click the SHARE HELIX button to get a shareable link or BB code to post in our Battleborn Helix Builds and Guides forum
SHARE HELIX

Please complete the helix below before sharing

Make Your Own Battleborn Helix Build

This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Kleese builds.

Shocking Twist

Shocking Pulse

Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Mortars will heal friendly target’s shields. +22 Sheild Heal

1
Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Energy Rift will shock nearby enemies dealing bonus shield damage. +50% Bonus Damage to Shields

Shiftless Shells

Overloaded Mortars

Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Energy Mortars will slow enemy targets they hit. +3 Seconds Slow Duration

2
Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Firing Energy Mortars will deplete Kleese’s shield and add it to their damage. +100% Current Shield as Damage

Chair Slam

Quantum Precision

Don't Tase Me Bro

Wrist Cannon and Shock Taser: Kleese fires energy blasts from his Wrist Cannon. He also fires a powerful Shock Taser from his chair, dealing bonus damage to Shields.

Using Kleese’s Shock Taser in the air will cause Kleese’s Battle Chair to slam into the ground, depleting his chair energy and dealing damage to all enemies around him. +160 Damage

Wrist Cannon and Shock Taser: Kleese fires energy blasts from his Wrist Cannon. He also fires a powerful Shock Taser from his chair, dealing bonus damage to Shields.

Kleese's Wrist Cannon now charges to fire a focused laser.

Wrist Cannon and Shock Taser: Kleese fires energy blasts from his Wrist Cannon. He also fires a powerful Shock Taser from his chair, dealing bonus damage to Shields.

Shock Taser now arcs to additional targets. +1 Additional Target

Rift Network

Unstable Rifts

Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Energy Rifts will now link to each other when near each other. Their output will be increased times the number of rifts in the network.

4
Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Using Kleese’s Energy Mortars or Wrist Cannon attacks on an Energy Rift will now feed energy into the rift causing it to become unstable. Unstable rifts explode after a short time damaging nearby enemies. +133 Damage

Don't Call it a Heal Chair

Extended Battery Life

Get Ready for a Suprise

Tactical Battle Chair: Kleese rolls into battle in the most deluxe of all battle furniture. It increases Kleese’s maximum Shield capacity per level and can be used to extend jumps.

Kleese’s Tactical Battle Chair can heal nearby players every second. +120 Health per Second

Tactical Battle Chair: Kleese rolls into battle in the most deluxe of all battle furniture. It increases Kleese’s maximum Shield capacity per level and can be used to extend jumps.

Increases Kleese's Tactical Battle Chair energy. +10 Chair Energy

Tactical Battle Chair: Kleese rolls into battle in the most deluxe of all battle furniture. It increases Kleese’s maximum Shield capacity per level and can be used to extend jumps.

Whenever Kleese dies, his Tactical Battle Chair explodes. +233 Damage

Bulk Savings

Rift Farm

Expanded Mortar Capacity

Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Kleese can have additional Energy Rifts alive in the world at the same time. +1 Rift

Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Decreases Energy Rift's cooldown. -33% Cooldown Time

Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Kleese can now fire additional Energy Mortars. +4 Mortars

Geezer Pleaser

Bouncing Balls of Death

Tampered Mortars

Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Killing an enemy with Energy Mortars instantly recharges Kleese’s shield.

Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Kleese's Energy Mortars will now bounce serveral times before exploding.

Energy Mortar: Kleese shoots a barrage of 6 Mortars at an area. Mortars damage enemies for 22 damage and deal bonus damage to Shields. Cooldown: 10 Seconds

Energy Mortars now all fire at the same time, blanketing an area.

Brains Before Brawn

Brawn Before Brains

Tactical Battle Chair: Kleese rolls into battle in the most deluxe of all battle furniture. It increases Kleese’s maximum Shield capacity per level and can be used to extend jumps.

Kleese’s maximum shield strength is increased. +150 Maximum Shield Strength

8
Wrist Cannon and Shock Taser: Kleese fires energy blasts from his Wrist Cannon. He also fires a powerful Shock Taser from his chair, dealing bonus damage to Shields.

Kleese’s Shock Taser deals increased damage. +25% Damage

Healthy Rift

Quick Pulse

Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Increases the max health of each Energy Rift. +500 Maximum Health

9
Energy Rift: Kleese opens up an Energy Rift that restores friendly shields by 83 and deals 83 damage to enemies every 3 seconds. A maximum of 3 Rifts, each have 700 health. Cooldown: 12 Seconds

Increases the pulse speed of Energy Rift. -33% Pulse Time

Sharing is Caring

Insta-Hole

Square Root of Pain

Black Hole: Kleese summons a Black Hole that pulls in enemies towards it dealing 334 damage. Cooldown 55 Seconds

Black Hole gives every friendly team member in range an overshield when it implodes. +225 Overshield

Black Hole: Kleese summons a Black Hole that pulls in enemies towards it dealing 334 damage. Cooldown 55 Seconds

Black Hole's time to pull enemies is greatly reduced. -40% Pull Time

Black Hole: Kleese summons a Black Hole that pulls in enemies towards it dealing 334 damage. Cooldown 55 Seconds

Black Hole causes all friendly Energy Rifts in range to become an Unstable Rift and explode. +133 Damage

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