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A discarded clone soldier from a long-forgotten war, Oscar Mike is a capable front-line fighter, engaging enemies at range with his assault rifle, cloaking for quick exits from tight spots, and inspiring his allies with his... unconventional personality.
UPR-AR7 Assault Rifle
The core of Oscar Mike's combat effectiveness is his Assault Rifle and its many available upgrades.
Launch a grenade that explodes 3 seconds after launch or 1 second after impact, dealing up to 200 Damage to each enemy within its blast radius. Cooldown: 17 Seconds
Target an area to strike with 13 laser-guided missiles, each of which explodes dealing 250 damage to nearby enemies. Cooldown: 60 Seconds
UPR-RDC Combat Armor
Oscar Mike's standard issue Combat Armor can be enhanced to increase survivability.
Activate a cloaking device obscuring Oscar Mike from view and radar detection for 9 seconds. Attacking or using a skill cancels the effect. Cooldown: 20 Seconds
The first 15 rounds of each Assault Rifle magazine deal 50% additional damage.
Battleborn Helix Build Editor - Oscar Mike
Create and share your favorite Battleborn Oscar Mike build
- Click to choose left or right for each helix level row.
- Click the SHARE HELIX button to get a shareable link or BB code to post in our Battleborn Helix Builds and Guides forum
Make Your Own Battleborn Helix Build
This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Oscar Mike builds.
Frag Grenades detonate on impact.
Deactivating Stealth Generator by using a skill or attacking an enemy provides a momentary damage boost to the skill or attack used. +16% Bonus Damage
Nades On Nades
Upon detonation, Frag Grenages blanket an area in napalm, dealing damage over time to nearby enemies. +720 Damage over 6 Seconds
On first impact, Frag Grenades spawn 5 child grenades, each of which deals 20% damage on detonation.i Up to +50% Bonus Damage
Red Dot Sight
Fits Oscar Mike's Assault Rifle with a red dot sight that enables full-speed movement while aiming down sights.
Fits Oscar Mike's Assault Rifle with a long-range scope that increases Oscar Mike's maximum effective range.
Back in a Jiff
Tactical Espionage Action
Activating Stealth Generator prompts Oscar Mike's shields to immediately begin charging.
Increases movement speed while Stealth Generator is active. +30% Movement Speed
Hollow Point Round
Bonus damage caused by Tactical Rounds penetrates enemy shields. +60% Shield Penetration
Critical hits with Tactical Rounds deal increased damage. +50% Critical Damage
Doubles the number of Tactical Rounds in each magazine. +15 Tactical Rounds
Boosts launch velocity of Frag Grenades, increasing their range. +75% Projectile Velocity
Increases shield recharge rate while Stealth Generator is active. +105 Shield Recharge per Second
Increases movement speed. +8% Base Movement Speed
Increases Assault Rifle Damage. +18% Damage
A portion of Assault Rifle's damage penetrates enemy shields. +25% Shield Penetration
Increases Frag Grenade's damage. +15% Damage
Greatly increases the damage caused by Frag Grenades at the cost of reducing area of effect. +30% Damage, -25% Area of Effect Radius
Increases the effective explosive range of Frag Grenades. +50% Area of Effect Radius
Operation Sneaky Ghost
Deactivating Stealth Generator early refunds a portion of the cooldown cost. The less time you spend cloaked, the shorter the cooldown will be. Up to -40% Cooldown Time
Activating Airstrike while Stealth Generator is active no longer breaks stealth
Increases Stealth Generator's maximum active duration. +6 Seeconds Stealth Duration
Holy Crap, Space Lasers!
Holy Crap, Concussive Strike!
Replaces Airstrike's missile barrage with a focused laser attack that concentrates all of Airstrike's damage into a smaller area and penetrates through structures.
Oscar Mike calls in a focused Airstrike on his location, narrowing the area of effect and causing Airstrike to follow Oscar Mike as he moves.
Enemies damaged by Airstrike are slowed for a short time. +3 Seconds Slow Duration