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A cold-blooded killer, Pendles hails from the same water-world as Alani, Akopos. As most adolescent Roa do, Pendles left home to explore and learn about other cultures. Completely unimpressed with these new learnings, Pendles found more enjoyment in murdering those cultures. Even better, people would pay him for his new found hobby.
Pendles’ primary attack utilizes his Dual Kama in a flurry of strikes, while his secondary attack hurls a ranged Throwing Star.
Pendles’ natural evasive abilities grant him -25% CC Duration.
Passive - Pendles’ cloak activates when out of line-of-sight of enemies. Pendles’ movement speed increases while cloaked, but decreases while uncloaked.
Pendles throws a Smoke Bomb at his feet, dealing 67 damage and an additional 80 damage over 2 seconds. In addition, it instantly cloaks him. Cooldown: 25 Seconds
Pendles applies poison to his kamas and viciously strikes enemies for 200 damage, heavily slowing the target for 2 seconds. Cooldown: 13 Seconds
Ultimate - Pendles covers himself in an airborne poison that deals 248 damage over 10 seconds. While Miasma is active, Injection’s cooldown is reduced. Cooldown: 60 Seconds
Battleborn Helix Build Editor - Pendles
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Make Your Own Battleborn Helix Build
This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Pendles builds.
Increases the duration of Smoke Bomb’s poison cloud. +3 Seconds Duration.
Pendles will dash forward a short distance upon activation of Injection.
Enemies hit by Smoke Bomb are blinded for a short time. +1 Second Blind Duration.
Smoke Bombs can now be thrown.
Flurry of Blows
Adds a life steal effect to Pendles’ Kamas. +15% Life Steal.
Every successive melee hit increases Pendles’ attack speed. Up to +20% Attack Speed.
Pendles’ melee attacks deal increased damage from behind. +25% Damage.
A portion of the health damage dealt by Injection is returned to Pendles as health. +60% Life Steal.
Increases the duration of Injection’s slow effect. +1 Second Slow Duration.
Enemies affected by Injection suffer additional poison damage. +90 Damage over 3 Seconds.
Cloak and Cover
Pendles takes reduced damage while cloaked. +30% Damage Reduction.
When Corner Sneak is activated, Pendles can briefly reveal major enemies through walls.
When uncloaked and taking damage, Pendles’ Smoke Bomb cooldown is reduced. Up to 100% Cooldown Time.
Smoke Bomb propels Pendles backwards.
Increases Injection’s damage dealt from behind. +25% Damage.
Increases the height of Pendles’ jump.
Pendles reflects a portion of melee damage back to attackers. +15% Damage Reflection.
Pendles throws additional Throwing Stars in every throw. +2 Throwing Stars.
From the Shadows
Reduces Smoke Bomb’s cooldown. -20% Cooldown Time.
Activating Smoke Bomb increases the damage of the next use of Injection. +15% Damage.
Increases Smoke Bomb’s damage. +38% Damage.
Pendles’ melee attacks reduce Injection’s cooldown. -0.5 Seconds Cooldown.
Pendles becomes more resistant to crowd control for a short time after using Injection. -50% CC Duration for 3 Seconds.
Enemies affected by Miasma’s aura are wounded. Up to +10 Seconds Wound Duration.
While Miasma is active, Injection’s damage is increased against enemies with less than 50% health. +20% Damage.