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Brutal, efficient, and deeply devoted to the art of combat, Verod Rath once served as elite guard to the Jennerit Empress, Lenore. He utilizes three energy blades to devastate his foes in close-quarters engagements. Not a vampire, though he gets that a lot.
Axiom and Praxis
Rath's primary melee attack can be chained multiple times for a quick combo, while his secondary sword sweep deals area of effect damage.
Throws energy blades forward a limited distance, dealing 200 damage. Cooldown: 15 Seconds
After a breif wind-up, initiates a whirlwind attack lasting 4 seoncds, dealing 83 damage per hit to enemies in range. Cooldown: 75 Seconds
Rath's ceremonial Jennerit armor is sturdy enough to absorb plenty of damage, but light enough to preserve his speed and mobility.
Unleashes a shockwave, extending directly ahead of Rath, dealing 133 damage and knocking targets into the air. Cooldown: 17 Seconds
When Rath damages an enemy's health, he steals health worth 8% of the damage from melee attacks and 10% of the damage from skills.
Battleborn Helix Build Editor - Rath
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Make Your Own Battleborn Helix Build
This was created using the BattlebornForum.com Helix Build Editor. If you'd like make your own Battleborn helix build, click here. You can find other builds and guides in our Battleborn Helix Builds and Guides forum or click here to search for Rath builds.
Crossblade slows enemies on impact. +3 seconds Slow Duration
Catalytic Smash no longer produces a shockwave that knocks targets into the air, but stuns enemies on impact if they have recently been hit by Crossblade
Catalytic Smash's shockwave is shortened, but spreads out to the left and right.
When Crossblade damages an enemy's shield, Rath's shield recharges the amount of damage dealt. +100% Shield Restored on Hit
A portion of damage dealt by Crossblade bypasses enemy shields. +60% Shield Penetration
When a Crossblade is destroyed, a new Crossblade will spawn, moving towards Rath and dealing half damage to enemies
Terror from Above
Spin to Win
Allows Rath to double-jump.
Rath's primary melee combo's finishing spin fires twice at the end of the combo.
When Rath attacks with Catalytic Smash, he will leap forward before he smashes.
Catalytic Smash silences enemies on impact. +3 seconds Silence Duration.
Genetic Syphon steals additional health when a skill deals damage to an enemy. +20% Life Steal
Greatly increases Genetic Syphon life-stealing properties for his melee attacks, but removes the effect from his skills
Genetic Syphon steals additional health when attacking enemies with melee strikes.i +11% Life Steal
Increases Crossblade's base damage. +15% Damage
Doubles the shockwave length of Catalytic Smash.
Spin to Slow
To the Point
When Rath's shield is broken, movement speed is increased for a short time. +30% Movement Speed for 6 seconds
Rath's primary melee combo finishing spin slows enemies. +1 Seconds Slow Duration
Increases base damage of all melee strikes. +18% Damage
Doubles the effective range of Crossblade.
Reduces Crossblade's cooldown. -20% Cooldown Time
Enemies hit by Catalytic Smash will take more damage from Crossblade for a short time. +25% Damage for 4 seconds
Killing an enemy with Catalytic Smash reduces Dreadwind's cooldown. -3 seconds per kill
Grants a movement speed boost to Rath while Dreadwind is active. +30% Movement Speed
Dreadwind generates an overshield upon activation. +225 Overshield for 4 Seconds.
Damage dealt by Dreadwind is increased while Rath's shield is broken. +45% Damage