Battleborn Legendary Gear - The Ultimate Guide

A list of all known Battleborn Legendary Gear, what it does and how to get it.

Battleborn Legendary Gear

This is a list of all legendary gear items that we are currently aware of, and where they can be obtained. The list is a work in progress, and was entered manually. If you find a legendary item that is missing, please post a screenshot and any information you have on how you got the item in this thread. If something looks incorrect, please contact us.

LAST UPDATED (as best we could without the gear) based on the 7/19/2016 patch notes.

NOTE: The numerical values for each piece of gear are randomized, so your number may vary from what is shown here. The exception to this is the Lore Challenge gear which was made consistent in a recent patch. Unfortunately the screen shots we used to build this list were from before that patch. If you have the new constant values for any of the Lore Challenge gear please contact us.

Filter Results

Lore Challenges

Complete all 5 lore challenges (as described in the command menu) for a battleborn to get their legendary gear

Emulan Tincture (Alani)

+11.65% Heal Power

+4.66% Attack Speed

Alani Only:Wellspring heals for an additional 15% over the next 4 seconds.

A rare restorative concoction brewed with water from Alani's now-darkened homeworld.

1800 Activation Cost

250 Sell Value

Shard of Jennar (Ambra)

+6.00% Skill Damage

+6.00% Heal Power

Ambra Only: The Staff of Radiance slowly generates its own Heat.

Cherished remnant of the darkened Jennerit throneworld.

1800 Activation Cost

250 Sell Value

Hedronic Amplifier (Attikus)

+9.80% Attack Damage

+4.20% Skill Damage

Attikus Only: Attacks charged by Hedronic Arc will slow on the first hit for each enemy.

"Do NOT flee from my fancy speeches!" - Attikus

1800 Activation Cost

250 Sell Value

"Air Mail" AGM Loader (Benedict)

+19.81% Reload Speed

+5.28% Attack Damage

Benedict Only: Landing rocket hits while airborne reduces all active cooldowns by 1 second.

"You get a rocket, and you get a rocket ... EVERYONE gets a rocket!!" - Benedict

1800 Activation Cost

250 Sell Value

Rune of the Bear (Boldur)

+14.00% Healing Received

+5.6% Attack Damage

Boldur Only: When Ekkuni Greatshield breaks, gain 25% to all damage for 4 seconds.

"BEAAAARRRRRRRR!" - Boldur, sobbing

1800 Activation Cost

250 Sell Value

Blade of Transfusion (Caldarius)

+9.80% Attack Speed

+4.20% Skill Damage

Caldarius Only: Aerial Assault heals Caldarius for 50% of the total damage dealt.

Forged by Verod Rath as a consolation after Caldarius was denied Sustainment.

1800 Activation Cost

250 Sell Value

Fan of the Retreat (Deande)

+9.15% Attack Speed

-3.92% Cooldown Time

Deande Only: Activating Holotwin causes your shields to immediately being charging.

An energized blade of Deande's tessurim fan that converts stored energy to her shield

1800 Activation Cost

250 Sell Value

Charged Champion's Belt (El Dragon)

1.05 Second Shield Recharge Delay

+9.80% Sprint Speed

El Dragon Only: Clothesline and Dragon Splash gain +25% damage, but damage El Dragon on a miss.

"Second Place Champion Belt" modified to emit an electrical discharge on impact.

1800 Activation Cost

250 Sell Value

Shadow Mote Overflow (Galilea)

+6.53 Health Regeneration per Second

+5.22% Attack Speed

Galilea Only: Greatsword attacks gain 50% Life Steal against stunned enemies.

“We’re not sure what Galilea is storing here, but it seems to be beneficial.” - U.P.R. Tech Div.

1800 Activation Cost

250 Sell Value

U.P.R. Synchronograph (Ghalt)

-7.00% Cooldown Time

+4.20% Skill Damage

Ghalt Only: Enemies hooked into a Scraptrap take 25% more damage from the trap.

Engraved with: "Property of T. Ghalt: Do Not Touch!"

1800 Activation Cost

250 Sell Value

Defensive Reasoner (ISIC)

+122 Maximum Shield Strength

-0.55 Second Shield Recharge Delay

ISIC Only: Having Energy Aegis break reduces Rotating Ward’s active cooldown by 6 seconds.

Modified LLC shield charger permanently linked to ISIC’s global ID number.

1800 Activation Cost

250 Sell Value

Plasmite Infused Plating (Kelvin)

+280 Maximum Health

+2.80% Damage Reduction

Kelvin Only: Missing with Chomp resets its cooldown for 1 immediate re-use.

Kelvin is rumored to be able to draw energy directly from plasmite shards.

1800 Activation Cost

250 Sell Value

Energetic Refractor (Kleese)

+32.21 Shield Recharge per Second

+3.22% Skill Damage

Kleese Only: Healing allies charges Kleese’s shield by 50% of healing done.

"I’m am quite almost positive that this will not harm you. Possibly." - Kleese

1800 Activation Cost

250 Sell Value

Bindlebooster (Marquis)

+9.58% Critical Hit Damage

-12.78% Recoil

Marquis Only: Critical hits reduce the active cooldown on Bindleblast by 2 seconds.

"HA HA HOBOS! Are you STILL hungry? Then, TIME TO EAT THIS!" - Marquis

1800 Activation Cost

250 Sell Value

Mutated Magazines (Mellka)

+21.00% Reload Speed

+5.60% Attack Damage

Mellka Only: Each Melee hit speeds up your next reload by 10% to a max of 50%.

Green tendrils of hard organic substances intertwine Mellka’s U.P.R. pistol magazines.

1800 Activation Cost

250 Sell Value

Spores of Mikollopria (Miko)

+13.49% Heal Power

+4.05% Movement Speed

Miko Only: Add 50% of Kunai poison damage dealt to your next Healing Beam pulse.

In each dagger thrown by Miko is a spore of its home, the great planet Mikollopria.

1800 Activation Cost

250 Sell Value

Custom-Fit Flak Vest (Montana)

+270 Maximum Health

+5.39% Attack Speed

Montana Only: Slows Minigun Heat generation by 50% when Heat exceeds 85%.

"They had to make a 10XL after I decided to do a ‘pecs day’." - Montana

1800 Activation Cost

250 Sell Value

Variable Morpher (Orendi)

+6.11% Skill Damage

+85 Maximum Shield Strength

Orendi Only: If Shadowfire Pillar deals no damage, your next pillar deals 30% more damage.

"Twisty, twisty, now he missed me! BOOM!" - Orendi

1800 Activation Cost

250 Sell Value

Tactical Accelerator (Oscar Mike)

-6.08% Cooldown Time

+8.51% Reload Speed

Oscar Mike Only: +15% Movement Speed while Stealth Generator is on cooldown.

"I am going nowhere. FAST!" - Oscar Mike

1800 Activation Cost

250 Sell Value

Blade Dancer's Shoes (Phoebe)

+4.60% Movement Speed

-3.45% Cooldown Time

Phoebe Only: Gain +5% to all damage with each consecutive hit with True Strike.

"One, two three, step, step, SWING!" - Phoebe

1800 Activation Cost

250 Sell Value

Improved Genetic Syphon (Rath)

+8.95% Sprint Speed

+5.11% Attack Speed

Rath Only: Gain 1% Life Steal with each use of Genetic Syphon, up to 10%.

"I was a Keeper. Now, I am the last. The others failed their vow." - Verod Rath

1800 Activation Cost

250 Sell Value

Captain's Snazzy Timepiece (Reyna)

-6.00% Cooldown Time

+6.00% Heal Power

Reyna Only: Charging an ally’s overshield with the Plasma Pulse also heals them.

"I am in charge. And I make it look GOOD." - Reyna

1800 Activation Cost

250 Sell Value

"Smack Attack" Slinger (Shayne & Aurox)

+42.00 Shield Recharge per Second

+5.60% Attack Speed

Shayne & Aurox Only: Melee strikes add 20% of their damage to the next Boomerang hit on the target.

A rare inertial broadcaster which can transmit stored kinetic energy.

1800 Activation Cost

250 Sell Value

Aelfrin Memory Band (Thorn)

+10.05% Critical Hit Damage

+4.02 Health Regeneration per Second

Thorn Only: Nature’s Curse instantly charges at full draw.

Ancient relic that confers the combat skill of past Aelfrin warriors into the wearer.

1800 Activation Cost

250 Sell Value

The Double Hug (Toby)

-5.87% Cooldown Time

+3.52% Movement Speed

Toby Only: Can set 2 Arc Mines at one time, but each mine deals -40% damage.

Brought to you on behalf of Toby and Berg’s infamous "Friendship Raids."

1800 Activation Cost

250 Sell Value

Galahadric Gun Grease (Whiskey Foxtrot)

+20.13% Reload Speed

-13.42% Recoil

Whiskey Foxtrot Only: Reloading an empty magazine grants 15% Fire Rate and Reload Speed for the next mag.

Close kept secret of a lost civilization, this firearm lubricant is one-of-a-kind.

1800 Activation Cost

250 Sell Value

Story Missions

Each boss in the story missions has a rare chance of dropping a legendary gear item.

Episode 1: The Algorithm

H3NCHM4N

H3NCHM4N's Capacitor

-17.46% Buildable Cost

+8.73% Shield Penetration

Buildables gain +20% Maximum Shield Strength when you upgrade them to Tier 3.

Don’t casually expend minions. At least within the first six months of warranty.

1800 Activation Cost

250 Sell Value

Bunker Buster

+18.60% Shield Penetration

-12.40%% Recoil

Deal Bonus Damage to Shields based on your Shield Penetration rating.

As advertised.

1800 Activation Cost

250 Sell Value

Geoff

Firmware Upgrade 1.51C

-6.72% Cooldown Time

+9.41% Sprint Speed

17.50% chance that using a skill will reduce all active cooldowns by 2 seconds.

Patch Note: May create spider-like tendencies in AI neural webs.

1800 Activation Cost

250 Sell Value

Shield Web Interdictor

+6.27% Skill Damage

+9.41% Shield Penetration

Skill hits prevent enemies’ shields from charging for 8 seconds.

"You might find my totally real spider web SHOCKING!" - Arachnis/Geoff

1800 Activation Cost

250 Sell Value

Galactic Emperor

Hate Reflector

-12.44% CC Duration

+8.71% Sprint Speed

17.50% chance that CC effects cast on you while under 35% health will be mirrored back on the attacker.

"Rubber. Glue. Me. You." - Shayne

1800 Activation Cost

250 Sell Value

Poor "M-Pulse" Controller

+10.42% Critical Hit Damage

+4.17% Movement Speed

Killing enemies with a critical hit causes them to explode for 67 damage.

"Science is pretty cool, but sometimes it’s… Kinda gross." - Whiskey Foxtrot

1800 Activation Cost

250 Sell Value

ISIC

The Pacifier

+8.81% Attack Damage

+88 Maximum Shield Strength

Damaging enemies lowers their Attack Damage for 5 seconds.

"Hey, you big baby! Suck on this!" - ISIC

1800 Activation Cost

250 Sell Value

HOSTILE_TAKEOVER.EXE

+8.31% Critical Hit Damage

+8.31% Shield Penetration

Critical hits prevent enemies’ shields from charging for 8 seconds.

Stocks! Bonds! Sell! Violence! VIOLENCE! VIOLENNNNNCE!

1800 Activation Cost

250 Sell Value

Plasmite Tranducer

+5.20% Damage Reduction

+26.01% Shield Recharge per Second

Gain shards equal to +3% of damage taken.

Last Light Consortium: Turning your pain into profit for over two decades!

1800 Activation Cost

250 Sell Value

Episode 2: The Void's Edge

Warlord Nix

Sentinel Reset Switch

-21.00% Buildable Cost

+1.40 Bonus Shards per Second

Your shielded Tier 3 buildables gain +42 Shield Recharge per Second.

"Have you tried turning it off then on again?" - Minion Robotics support greeting

1800 Activation Cost

250 Sell Value

Veil Manipulator

+2.10 Bonus Shards per Second

+7.00% Heal Power

Gain up to 4.20 Health Regeneration per Second based on current shards on-hand.

"Partnering with beings of dark science does have its benefits." - Warlord Nix

1800 Activation Cost

250 Sell Value

The Conservator

UPR-SG12 "Wolfskin"

+38.42 Shield Recharge per Second

+9.60% Shield Penetration

Reduced knockback distance by 50%

Shield generator for a UPR destroyer class ship, modified to equip on a S1 Sentry.

1800 Activation Cost

250 Sell Value

Blissbeast Skull Plate

+4.84% Damage Reduction

+3.63% Movement Speed

Gain 4.84% Damage Reduction for 5 seconds after taking damage from the front.

"Here, there were dragons. Once." - from the U.P.R. "Welcome to Bliss" Brochure

1800 Activation Cost

250 Sell Value

The Long Goodbye

+37.48 Shield Recharge per Second

-3.75% Cooldown Time

On death, your shield explodes dealing +125 damage to nearby enemies.

"Always make a memorable exit." - Reyna Valeria, The Valkyrie

1800 Activation Cost

250 Sell Value

Void Resonator

+10.79% Heal Power

-0.49 Second Shield Recharge Delay

Heal self for 5.40% of healing done to allies.

"Just because it's a demon door to hell doesn't mean it can't be helpful." - Kleese

1800 Activation Cost

250 Sell Value

Episode 3: The Renegade

Jailer Hylis

Leechsteel Brooch

+10.19% Healing Received

+3.06% Skill Damage

Gain +4.19% Life Steal on damage dealt by skills.

Made from a Jennerit alloy capable of absorbing various energy signatures including body heat.

1800 Activation Cost

250 Sell Value

The Stable Executioner

-13.96% Recoil

-5.58% CC Duration

5.58% chance for any non-critical attack to deal critical damage.

"Caldarius is no longer a model prisoner. End him. But spare the armor." - Jailer Hylis

1800 Activation Cost

250 Sell Value

Oath of the Sustained

+6.49 Health Regeneration per Second

+9.09% Healing Received

7.79% of damage dealt to enemy health is returned to allies as healing

I am forever Jennerit. I am for all Jennerit. I am first among Jennerit

1800 Activation Cost

250 Sell Value

Vow of Vengance

+9.80 Attack Damage

+5.60% Attack Speed

Stack +0.98% Attack Damage with every melee hit. Max 10 stacks.

Jennerit warriors often wear vows inscribed on rings, bracelets, and other jewelry.

1800 Activation Cost

250 Sell Value

Episode 4: The Archive

Gun Hulk

Vibro-Core Module

+37.83 Shield Recharge per Second

+5.04% Attack Speed

Damaging enemy shields powers your shield for 12.61% of the damage.

"We are stronger through change. We are stronger when we enact change."

1800 Activation Cost

250 Sell Value

Codex Fragment

+6.41% Skill Damage

+12.82% Maximum Health

Stack +0.64% Skill Damage when taking damage. Max 10 stacks.

When darkened, the planet Codex released millions of imformation caches as seeds.

1800 Activation Cost

250 Sell Value

Veil Breaker Rounds

+21.00% Reload Speed

+2.80% Damage Reduction

Stack -1.75% Recoil with each shot. Max 10 stacks.

"Fast and curious. Or something like that. Anyway, they kill varelsi." - Oscar Mike

1800 Activation Cost

250 Sell Value

Lorrian Skill Spike

+7.00% Skill Damage

+7.00% Critical Hit Damage

+7.00% chance to deal critical damage.

A black market device for quickly filtering combat schematics from codex archives.

1800 Activation Cost

250 Sell Value

Episode 5: The Sentinel

Guardian Vyn/Arc (both bosses share a loot pool)

Vyn's Quiver

+20.37% Reload Speed

+5.43% Attack Damage

Attacks will Slow an enemy once every 10.00 seconds.

Ancient aelfrin relic said to have been lost deep within the ruins of Ekkunar.

1800 Activation Cost

250 Sell Value

Symbiotic Gauntlet

+9.90% Attack Damage

+4.20% Movement Speed

Gain up to +9.80% Attack Damage based on current percentage of max health.

Eldrid bio-technical gaunlets are highly prized artifacts for combat veterans.

1800 Activation Cost

250 Sell Value

Guardian Shieldbreaker

+17.32% Shield Penetration

+4.62% Attack Speed

Melee attacks deal +4.62% Bonus Damage to Shields

The ancient Aztantil built primal shield counters into their colemic guardians.

1800 Activation Cost

250 Sell Value

Chrono Key

-5.84% Cooldown Time

+5.84% Heal Power

Reduce all active skill cooldowns by 1 second for every 2000 damage you deal.

Blood-triggered artifact that alters time based on biorhythmic signatures.

1800 Activation Cost

250 Sell Value

The Old Sentinel

Vigilant Power Scouter

+8.90% Critical Hit Damage

+178 Maximum Health

Gain +8.30% Attack Damage on your next attack after landing a critical hit.

I thought you said 'Vigilant Power Scooter'. Now I am disappointed and angry - Thorn

1800 Activation Cost

250 Sell Value

Vigilance Link

+280 Maximum Health

+4.2 Health Regeneration per Second

Gain +210 Maximum Health to all teammates.

Elite Eldrid warriors known as the Vigilant are known to attune their minds for battle.

1800 Activation Cost

250 Sell Value

Stolen Edge of Arcvynorr

+8.08% Attack Speed

+5.77% Critical Hit Damage

Stack +1.62% Attack Speed on landing a critical hit. Max 5 stacks.

A cursed artifact blade that is said to speed the hands as it darkens the heart.

1800 Activation Cost

250 Sell Value

Song of Vigor

+7.00 Health Regeneration per Second

+9.80% Healing Received

Grant +4.20 Health Regeneration per Second to nearby allies.

"Mar'rhei cho mater malar farhal mesart'ya." - Ancient Aelfrin saying

1800 Activation Cost

250 Sell Value

Episode 6: The Experiment

Superviser Antem

Mossire's Mukluks

+4.97% Movement Speed

+6.22% Heal Power

Gain +5.00% Movement Speed while being healed.

"I have given speed and aid to the last great cause." - Eldrid Elder Mossiere

1800 Activation Cost

250 Sell Value

Bola's Target Finder

+7.00% Skill Damage

+9.80% Healing Received

Damaging enemies with Skills increases damage dealt to them by +5.60% for 10 seconds.

Mod for an S1 sentry that fires plasmite target designator before the main barrage.

1800 Activation Cost

250 Sell Value

The Conservator

Vidania Root Poultice

+12.05% Healing Received

+3.61 Health Regeneration per Second

Gain +4% Movement Speed while being healed by an ally.

"NOT poison if applied carefully!" - Boldur's Guide to Ekkuni Herbs

1800 Activation Cost

250 Sell Value

Symbiotic Spores

+11.80% Heal Power

+3.54 Health Regeneration per Second

Grant 6% Healing Received to nearby allies.

"We are one!" - Miko
"Gross. You're gross." - Oscar Mike

1800 Activation Cost

250 Sell Value

Inermittent Angel

-1.05 Second Shield Recharge Delay

+98 Maximum Shield Strength

17.50% chance for your shield to immediately start recharging when broken.

"No idea how it works, but this varesi technology is NEAT!" - Gunnar Kleese

1800 Activation Cost

250 Sell Value

Episode 7: The Saboteur

Thrall Shift Supervisor Varl

The Modernista

+129 Maximum Shield Strength

-3.86% Cooldown Time

17.50% chance for shots that hit your shields to reflect back to the attacker.

"Right back at 'cha."

1800 Activation Cost

250 Sell Value

Time Killer

-6.09% Cooldown Time

-0.55 Second Shield Recharge Delay

-0.9 second Shield Recharge Delay while all skills are on cooldown.

Specialized AI that ensures all personal battle gear runs at lethal efficiency.

1800 Activation Cost

250 Sell Value

Varelsi Maligner

Mini-Singularity Launcher

-14.03% Recoil

+4.49% Health Regeneration

Attacks will Slow an enemy once every 10.00 seconds.

"The DO look primitive until you watch their weapons break space-time." - Phoebe

1800 Activation Cost

250 Sell Value

Quartermastery Bin

+1.76 Bonus Shares per Second

+82 Maximum Shield Strength

+30% shared shard income with teammates.

"Shards go here, and will be redistributed on a need-to-know basis." - U.P.R. Signage

1800 Activation Cost

250 Sell Value

Forman Grail

Mag Daemon

+20.71% Reload Speed

+6.90% Critical Hit Damage

6.90% chance for any non-critical attack to deal critical damage.

"Devils don't go on shoulders. They go in my ammo. And tell me where to move." - Reyna

1800 Activation Cost

250 Sell Value

Synthaline Tonic

+7.57% Sprint Speed

+7.57% Healing Received

+10.82% Lifesteal from damaging an enemy after sprinting for 3 seconds.

"Yes, it also makes you more aggressive. Problem?" - Foreman Grail

1800 Activation Cost

250 Sell Value

Boots of the Brute

+5.11% Movement Speed

+5.11% Attack Speed

Melee attacks will Slow an enemy once every 3.0 seconds.

"I will catch you. Then, I will destroy you." - Foreman Grail

1800 Activation Cost

250 Sell Value

Episode 8: The Heliophage

Lothar Rendain

Vow of Zealous Fury

+9.32% Attack Speed

+6.66% Critical Hit Damage

Activating a skill stacks +1.86% Attack Speed. Max 5 stacks.

"By this blade reforged will I pain my furios vengence." - Verod Rath

1800 Activation Cost

250 Sell Value

Helm of the Imperium

-10.82% CC Duration

+5.41% Critical Hit Damage

+7.57% Attack Damage for 5 seconds after recovering from CC effects.

"Inexorable. Imminent. Immortal." - Lord Commander Lothar Rendain

1800 Activation Cost

250 Sell Value

Doomsday Key

-1.02 Second Shield Recharge Delay

+5.42% Attack Speed

Gain 9.49% Attack Speed for 3 seconds when your shield depletes after a full charge.

"The most frequent of victors often have TWO failsafes." - Lothar Rendain

1800 Activation Cost

250 Sell Value

Heliophagic Goggles

+9.05% Critical Hit Damage

+4.83% Attack Speed

Once every 5 seconds, a critical melee hit will Blind the target.

The dark comes for us all. But it's coming for you first.

1800 Activation Cost

250 Sell Value

Random

"Alamo-7" Armor

+5.60% Damage Reduction

+210 Maximum Health

Once every 60 seconds, gain 5 seconds of damage immunity when under 10% health.

"Enabling famous last stands since C.R. 19852!"

1800 Activation Cost

250 Sell Value

Loot Packs:

The higher the rarity of a loot pack, the greater chance it contains a legendary. Legendary packs have a guaranteed legendary and can be obtained by reaching command rank 100, purchasing the Digital Deluxe Edition, or via SHIiFT codes.

Eldrid

Vidanium Root Tea

+8.68% Sprint Speed

+3.72 Health Regeneration per Second

While sprinting, drop a health pickup every 10 seconds.

"Poison. Poison. Poison. NOT POISON." - Boldur

1800 Activation Cost

250 Sell Value

Shadoculars

-11.80% CC Duration

+5.90% Heal Power

Gain +3.54% Movement Speed while blinded.

The Eldrid make wonderous technology. Unfortunately, the UPR named these.

1800 Activation Cost

250 Sell Value

Talon of the Hawk

+8.69% Attack Speed

+186 Maximum Health

Gain 4.97% Attack Damage while airborne for more than 1 second.

Artifact used by a legendary tree-dwelling Aelfrin tribe to discourage ground attacks.

1800 Activation Cost

250 Sell Value

Jennerit

Vampiric Vestment

+233 Maximum Health

+8.14% Healing Received

Killing a major enemy stacks +23.00 Maximum Health until death. Max 10 stacks.

"Next person who asks, I'm just going to say, 'Yes, I'm a vampire. Bleh!'" - Verod Rath

1800 Activation Cost

250 Sell Value

Solar Sustainer

+10.56% Heal Power

+4.22% Attack Damage

Healing an ally grants +4.22% Attack Damage to both you and the ally for 5 seconds.

The Jennerit Silent Sisters employ numerous solar-powered devices to aid in battle.

1800 Activation Cost

250 Sell Value

Voxis Core

+138 Maxiumum Shield Strength

+4.15% Skill Damage

Enemies near the target of Skills take +15% of the damage dealt to the target.

The lost Jennerit colony of Voxis was known for unique energy projection tech.

1800 Activation Cost

250 Sell Value

LLC

Waveform Destabilizer

+15.43% Shield Penetration

-0.46 Second Shield Recharge Delay

Stack +3.09% Shield Penetration for each hit on an enemy within a short time. Max 5 stacks.

Nanite coating for projectiles that work to circumvent energy defenses.

1800 Activation Cost

250 Sell Value

Starkweather's Oscillator

-13.61% Recoil

+8.17% Shield Penetration

Stack +3.27% Shield Penetration for each hit on an enemy within a short time. Max 5 stacks.

"Converted, transduced, transmorgrified...whatever. Just SHOOT!" - Gunnar Kleese

1800 Activation Cost

250 Sell Value

M.R. Synchro-Link

-0.96 Second Shield Recharge Delay

+25.54 Shield Recharge per Second

Gain +16.93% Shield Recharge per Second and +83% Shield Recharge Delay while affected by buildables.

Minion Robotics: Shielding your cans quickly for almost 500 years!

1800 Activation Cost

250 Sell Value

Arcship Buoy

+12.42% Healing Received

-6.21% CC Duration

Once every 30 seconds, receiving healing removes all CC effects.

Autonomous mechanized marker capable of providing healing and air for emergencies.

1800 Activation Cost

250 Sell Value

Orbital Tracking Spike

+8.19% Attack Speed

+82 Maximum Shield Strength

Gain +8.19% Attack Speed while stationary.

"Root and shoot! The perfect targeting aid for any LastLight armament." - Advertisement

1800 Activation Cost

250 Sell Value

Hemsworth Sparkleshield

+30.07 Shield Recharge per Second

-0.45 Second Shield Recharge Delay

Stack +0.80% Attack Damage for every 10 seconds you remain at full shield. Max 5 stacks.

Straight Shooting from Shiny Shielding!

1800 Activation Cost

250 Sell Value

Generous Refund Policy

+2.05 Bonus Shards per Second

-13.65% Buildable Cost

Your buildables refund 25% of their shard cost when destroyed.

"Bad things happen. But not to the wealthy, with the right agreements." - Magna Carta

1800 Activation Cost

250 Sell Value

Executive Insurance Policy

+138 Maximum Shield Strength

+1.38 Bonus Shards per Second

Gain an overshield for 8 seconds after your shield charges to full.

Comes standard with ascension to any LLC Guild Council position.

1800 Activation Cost

250 Sell Value

Hidden Charger

+20.70% Reload Speed

+10.35% Shield Penetration

Gain -17.25% Recoil while your shield is recharging.

"Yes, it LOOKS like a magazine, but it's also a charger for my mobile com!" - Gunnar Kleese

1800 Activation Cost

250 Sell Value

Premium Health Plan

+236 Maximum Health

+23.59 Shield Recharge per Second

Gain +23.59 Shield Recharge per Second while at full health.

"affordable healthcare?! A-hahhaahahhahahaahah..." - Marquis d'Caliber

1800 Activation Cost

250 Sell Value

Medical Nano-Colony

+6.75 Health Regeneration per Second

+27.01 Shield Recharge per Second

Gain 4.05 Health Regeneration per Second while your shield is charging.

"Look, they even built tiny litle ambulances!" - Gunnar Kleese

1800 Activation Cost

250 Sell Value

Rogue

Burning Sunset

+5.18% Damage Reduction

+9.06% Healing Received

Once every 30 seconds, negate all damage from an enemy skill.

"The star may be dying, but I'm not takin' YOUR heat today!" - Reyna Valeria

1800 Activation Cost

250 Sell Value

Finiscian Wrench

-19.95% Buildable Cost

-3.99% Cooldown Time

Buildables have a 5% chance to deal 50% bonus damage to enemies.

"I'm sorry it exploded! But it DID hurt those guys too, so bright side?" - Toby

1800 Activation Cost

250 Sell Value

Go-Go Juice

+9.33% Sprint Speed

-4.00% Cooldown Time

Stack +2.66% Sprint Speed every 2 seconds while sprinting. Max 5 stacks.

The original name of this home-brewed energy drink was lost years ago.

1800 Activation Cost

250 Sell Value

"Bloody Mess" Burst Kit

+9.13% Attack Damage

+3.91% Movement Speed

Gain +9.13% Attack Damage while below 25% health.

"For tat extra 'POP' when you're about to drop!"

1800 Activation Cost

250 Sell Value

Lorrain Purse Cutter

+1.58 Bonus Shards per Second

-5.26%% CC Duration

Steal shards from enemy players equal to 10.00% of damage dealt.

Lorrains are said to charge an arm and a leg. Perhaps that's why they have exras.

1800 Activation Cost

250 Sell Value

The De-Turtler

+16.89% Shield Penetration

+5.63% Critical Hit Damage

Critical hits prevent enemies' shields from charging for 8 seconds.

Estimated time from TurtleGard™ gear release to a hacked counter: 13 minutes.

1800 Activation Cost

250 Sell Value

Trail Blazers

+4.93% Movement Speed

+8.62% Sprint Speed

Gain +9.24% Critical Hit Damage on your next critical hit after sprinting for at least 3 seconds.

"Fast. Punchy. And best of all, Orange!" - Orendi

1800 Activation Cost

250 Sell Value

Comeback King

-0.91 Second Shield Recharge Delay

-3.65% Cooldown Time

Your shield explodes when depleted after a full charge, dealing +122 damage

Yeah, well what did you expect to happen?

1800 Activation Cost

250 Sell Value

UPR

Pain-2-Gain™ Re-Knitter

+279 Maximum Health

+98 Maximum Shield Strength

Taking health damage stacks +2.79 Maximum Health until death. Max 100 stacks.

Instantly repairs torn tissue, with only minimal grotesque scarring.

1800 Activation Cost

250 Sell Value

Dr. Fist's Medic Bag

+11.59% Heal Power

+174 Maximum Health

Healing an ally who has full health stacks +46 Maximum Health on that ally. Max 5 stacks.

"PSH, WHAT ARE YOU CRYING ABOUT, IT'S ONLY YOUR GUTS!" - Dr. Fist

1800 Activation Cost

250 Sell Value

Friction Fizz™

+8.65% Sprint Speed

+24.71 Shield Recharge per Second

Your shield will immediately begin recharging while sprinting for over 5 seconds.

"I could confuse you with the science, but just remember this: Run fast, charge shields."

1800 Activation Cost

250 Sell Value

R.D.C. Ground-Pounders

+5.24% Movement Speed

+2.62% Damage Reduction

+5.24% Damage Reduction for 5 seconds after taking damage from the side.

Footwear for Finding, Fixing, Flanking, and Finishing.

1800 Activation Cost

250 Sell Value

CYA Module

-11.00% CC Duration

-11.00% Recoil

Being hit with a CC effect causes your shield to immediately recharge.

Device worn by UPR officers to auto-shield when they lose sensitivity. Defaults to "ON".

1800 Activation Cost

250 Sell Value

Borrowed Timer

-6.06% Cooldown Time

-12.12% Recoil

Once every 30 seconds, all skills instantly cool down when brought under 10% health.

Biometric mod for armor that injects adrenaline if the wearer is threatened.

1800 Activation Cost

250 Sell Value

All-4-One™ Morale Booster

+12.66% Healing Received

+2.53% Damage Reduction

Grant 6% Healing Received to nearby allies.

"Hey, you're doing great! Keep fighting!" - stock encouragement from the All-4-One

1800 Activation Cost

250 Sell Value

Anti-Motion Brace

-17.47% Recoil

+2.80% Damage Reduction

Stack -1.75% Recoil with each shot. Max 10 stacks.

Newton's Third Law need not apply.

1800 Activation Cost

250 Sell Value

Emergency Auto-Medic

+5.90 Health Regeneration per Second

+5.90% Damage Reduction

Gain +5.90 Health Regeneration per Second while suffering from CC effects.

"Greetings! You have been wounded. Please select your injury from the following list..."

1800 Activation Cost

250 Sell Value

Unknown:

These legendaries exist, but we don't know where they came from, yet.

Jennerit Unknown

Sustainment Well

-17.34% Buildable Cost

+3.47% Skill Damage

Supply stations you build provide an extra +8.00 Health Regeneration per Second to allies.

"We must tap into the soul to sustain the heart." - Proverb of the Silent Sisters

1800 Activation Cost

250 Sell Value

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